How to Record Voice Lines for a Game
Updated October 2026
Game voice lines are many short clips that must match. Keep the room and the mic position fixed, name every file clearly, and clean every line with the same settings.
Every line must sound like the same room and the same person. Record the whole project in the same place, with the same mic and the same distance. Write the settings down before the first session.
Keep a script with a line ID for each clip. Name the files by character, scene and line, so the game engine and the editors can find them.
Set the level once, and check it at the start of each session. Lines that are much louder or quieter than the rest stand out in a game.
Clean every line with the same settings, then check the loudness across a set of lines together. The audiobook guide uses the same consistency principle.
Tunedzy applies the same cleanup and loudness target to every line, so the set matches.
Note the mic, distance and level, and record in the same room.
Yes. Use the same settings for every line in the project.
It varies by engine and platform. Check the target your engine or publisher asks for.
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